create some variables that will be used.
int socket_desc, c, client_sock, read_size;
char client_message[2000];
create a socket and print some helpful error if somethign goes wrong.
socket_desc = socket(AF_INET,SOCK_STREAM,0);
if (socket_desc == -1){
printf("socket could not be created");
}
Now we ned to bind the socket to a socket address, so fisrt crrate an internet address and bind it to socket
struct sockaddr_in server, client;
server.sin_family = AF_INET;
server.sin_addr.s_addr = INADDR_ANY;
server.sin_port = htons(9789);
// bind socket to the internet address
if( bind(socket_desc,(struct sockaddr*)&server, sizeof(server)) < 0){
perror("bind failed");
}
puts("binding done");
once our socket is bound to the address make it listen to the incoming connections using listen()
listen(socket_desc, 3);
now accept any incoming connection using accept
and send back the response that is recieved
c = sizeof(struct sockaddr_in);
client_sock = accept(socket_desc,(struct sockaddr*)&client, (socklen_t*)&c);
if (client_sock < 0)
{
perror("accept failed");
return 1;
}
puts("Connection accepted");
printf("here");
while( (read_size = recv(client_sock , client_message , 2000 , 0)) > 0 )
{
//Send the message back to client
write(client_sock , client_message , strlen(client_message));
}
if(read_size == 0)
{
puts("Client disconnected");
fflush(stdout);
}
else if(read_size == -1)
{
perror("recv failed");
}
put all of the above code in main functionso that we have :
#include<stdio.h>
#include<string.h> //strlen
#include<sys/socket.h>
#include<arpa/inet.h> //inet_addr
#include<unistd.h> //write
int main(){
int socket_desc, c, client_sock, read_size;
char client_message[2000];
//create an internet socket
socket_desc = socket(AF_INET,SOCK_STREAM,0);
if (socket_desc == -1){
printf("socket could not be created");
}
struct sockaddr_in server, client;
server.sin_family = AF_INET;
server.sin_addr.s_addr = INADDR_ANY;
server.sin_port = htons(9789);
// bind socket to the internet address
if( bind(socket_desc,(struct sockaddr*)&server, sizeof(server)) < 0){
perror("bind failed");
}
puts("binding done");
// listen on that socket
listen(socket_desc, 3);
c = sizeof(struct sockaddr_in);
//accept any conection coming to that socket
client_sock = accept(socket_desc,(struct sockaddr*)&client, (socklen_t*)&c);
if (client_sock < 0)
{
perror("accept failed");
return 1;
}
puts("Connection accepted");
printf("here");
while( (read_size = recv(client_sock , client_message , 2000 , 0)) > 0 )
{
//Send the message back to client
write(client_sock , client_message , strlen(client_message));
}
if(read_size == 0)
{
puts("Client disconnected");
fflush(stdout);
}
else if(read_size == -1)
{
perror("recv failed");
}
return 0;
}